The Quest for the Rings
Platform: Magnavox Odyssey2
Region: USA
Media: Cartridge
Controller: Odyssey? Joystick
Genre: Maze
Gametype: Undefined
Release Year: 1981
Developer: Magnavox
Publisher: Magnavox
Players: 1
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You are about to become a legend in your own time and enter an alternate world where dreams (and nightmares) come true with fire-breathing reality.

NOTE: This game included a keyboard overlay which will probably make it impossible to play on the XBox. ~Rx

Special microcomputer circuitry will generate the alternate time frequencies and dimension warps necessary for finite control and monitoring of your alter-presence via television - while you remain physically secure in the relative safety of your home dimension. 

THE RING
FULL CIRCLE
BENDS
ITS BEGINNINGS
TO ITS
ENDS

Prologue:

THE CRUCIBLE. The falling Ring pitches end over end down the volcano's gaping maw. It's lashed by furious whips of fire from subterranean updrafts miles below. Far above, roaring kettledrums of thunder boom - DOOM - DOOM - DOOOM! The Mountain shudders - and dark towers crumble into slag. Unceasing bolts of lightning flash into the mouth of the volcano like the spears of avenging gods. The Ring spins to a rest on a white hot outcrop deep beneath the mountain. Its color changes - from gold to red - from blue to white - to another hue not seen before on earth. It is the final tempering- with an intensity unmatched even by the fires of elven smiths or the furnaces of the dwarf lords. The Essence of the Ring is freed from its cocoon of arcane metal. The earth moves. The mountain groans. Its infernal gorge spews skyward. The eruption's unleashed fury carries the Essence of the Ring far from the shattered mountain and covers it with a tower of protective lava.

THE CREATION. There are few places on earth that are shunned by every living thing. But sometimes even mindless lichen know when something unspeakable lies below. Undisturbed, the Ring-spawn sleeps and dreams beneath its lava tower. It dreams of Windwielders and their hurricane storms of diamond sands and black lightning. The Windwielders use the fell elements like builder tools to carve and change the lava tower into myriad gleaming crystal caverns and shining black obsidian labyrinth caves. In its birthsleep, the Ringspawn dreams of the lesser Rings now scattered with their power faded. The dreams turn into nightmares. Nightmare macabre hordes leave trails of blood as they gather the lesser Rings to well fortified places of safekeeping. Waiting for the Ringspawn's wakening. The eons pass. The day comes. The Ringmaster wakes. The land shadows. 

~From The Quest for the Rings Manual
(This is not the full manual.
View full manual for in-depth instructions)
